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| Super Smash Bros. Brawl | 
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| List Price: $49.99 Buy New: $25.75 You Save: $24.24 (48%)
Buy New/Used from $25.75
Avg. Customer Rating:   (based on 295 reviews) Sales Rank: 24 Category: Video Games
Publisher: Nintendo Studio: Nintendo Brand: Nintendo Label: Nintendo Format: Nintendo Platform: Nintendo Wii ESRB: Teen Media: Video Game Autographed: 0 Memorabilia: 0 Batteries Included: 0 Age: 12 - 20 years Shipping Weight (lbs): 3 Dimensions (in): 0 x 0 x 0
MPN: WI-RVLPRSBE UPC: 045496901103 EAN: 0045496900397 ASIN: B000FQ9R4E
Release Date: March 9, 2008 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
  BEST WII GAME EVER! March 15, 2008 2 out of 4 found this review helpful
This game let me say is the best game ever. Nine years since the first one and seven years since melee. Seven loooong years and after soooooo much delays it's well worth the wait. 35 characters and 16 stages. Adventure mode is wayyyyyy better then the second one. Sonic and Snake did'nt ruin the game they added more to the series. I strongly recommend this game to any wii owner.
  Fairly Pleased March 14, 2008 0 out of 1 found this review helpful
From the start, I did not expect too much from this game. I've always liked Super Smash Bros. games, but they've never been outstanding like the Halo or Star Wars: Battlefront series. But they're still my in my favorites. Brawl is clearly the best out of all three of them, thanks to the improved graphics and Nintendo Wi-Fi connection. Overall there aren't many cons, only one really. The bad part is that it does not take full advantage of the Wii; it does not use the motion-sensing capability at all. The Nunchuck and Wiimote work like regular controllers where you press buttons. Just buttons; no moving your hand around. That was the only thing quite disappointing. Overall, good game!
Recommended!
  Incredible, Game of the Year so far March 14, 2008 1 out of 2 found this review helpful
Don't listen to all the haters, this game is incredibly fun and improves upon previous titles in the series. It's a great party game when you have friends over and also has enough depth to provide tournament game play.
  Once again - This fighting game reigns supreme(In my book at least) March 14, 2008 4 out of 4 found this review helpful
This is my first review. I've made replies to comments related to this game but I never did review it. Here's to working backwards!
First off - This game has an excellent assortment of fighters. All these characters shine brilliantly. Each fighter has a plethora of detail and contain numerous tactics. This fighter's also display the game from whence they came and brought along all their characteristics. I'm extremely pleased with the design. My only gripe is that - some characters have more costumes then others - most notably, Wario. Wario, for some unknown reason, has more costumes to choose from then anyone else in this game.
The mechanics for this game have been very thought out as well. There are numerous tiny little details that can change the tide of the battle. For example: Snakes Nikita missile can be shot and guided...but also can be canceled by pressing L or R. What you might've not known is that, when the missile is canceled falls, it will fall straight down from wherever it is...and it will detonate. This opens up for long distance edge guarding tactics. There are numerous other little snippets with just him alone. Expand this to the gigantic roster .... and there is a near endless amount of tactics involved with each character.
The music is excellent. Lots of remixes and even the Mike Tyson Punch-Out theme makes its appearance! The collective hums and oooo's can be heard loud and clear from the beautifully orchestrated music. With over +100 songs to choose from...this selection of music far exceeds any other fighting game soundtrack to date.
Subspace Emissary is bit quick for my taste. I did enjoy the cutscenes but - as with other reviewers - I did feel the whole thing just came and went; which to me in this case, is absolutely fine with me. This mode in itself has gotten me very familiar with a majority of the characters. There was no need even for this kind of mode but they included it anyways. I have also played co-op. Now, co-op is a little cheap. I will admit that. The camera's primary focus is on 1st player...so if 2nd player lags behind, they will die AND you lose a life! While this forces the team to work together, I believe there was a better work around for this. Nonetheless, it is purely extra. Still pretty enjoyable.
Classic mode is the same as it always has been. No complaints there!
The extra modes are pretty awesome as well. I particularly enjoy the home run contest now; they included a glass wall for the 10 seconds now. It is very possible to achieve an extremely high damage now. Also, this mode offers co-op as well. Pretty terrific since even a mode like this offers something for the person just watching you.
Wi-fi is where this game fails. The Wi-Fi mode is absolutely abysmal at best. I have repeatedly (and I truely mean that) tried to connect to other players and have FAILED almost all the time. I would be lying if I didn't say I was disappointed by this. I am here to tell you the truth; While I have had a few connected matches go smoothly, the majority went to the crapper. I have received the "85010" error more times then I can count. I have even received it in the middle of matches. Nintendo has severly underestimated this department and there is where my 1 star goes....even though i think this might average out to half a star? not sure. Back at the issue at hand.
Nintendo needs to fix this. It is horrible. I have though, connected to certain friends pretty successfully with no troubles. Severe inconsistencies run rampant. I will wait by patiently and at least reserve a little hope that Nintendo will resolve this issue (given that, people like me bitch and moan enough, it will get done.)
4 Player Brawls are excellent. No lag, no slowdowns. Absolutely constant framerate from start to end. Excellent Excellent. Cannot stress that enough. I am a competitive player so I have shut all items off..including smash ball. From time to time, I do put on items - and when they are on.....its pretty wild. I mainly turn them on with players that don't play as competitively as me.
The customization on controls is by far, my favorite feature. I only play on the Gamecube Controller and the first thing I was able to do was to disable the "up" jump. Can't tell you how many times I have jumped in melee while performing Link's spin attack. Now I can hit Up+B with no fear of jumping. Jumping is solely designated to buttons and I'm extremely EXTREMELY satisfied with that.
So despite Wi-Fi's lackluster performance (extremely lackluster), this game is bursting at the seams with content. If you are looking to purchase this game for Wi-fi, please, think again. Otherwise, this game will attract casual and hardcore alike. If your a fighting game fanatic like myself, and enjoy dancing on the line of competitive and casual, this is must have for your Wii library.
Mechanic note: Spamming is not encouraged in this game. The more you perform the same move, the less damage is begins to do. Just incase someone out there didn't know.
  Everything about this game screams "Epic Nintendo Game" March 14, 2008 8 out of 8 found this review helpful
I wasn't much of a console gamer for a long time after the N64, but one game that stood out on it was Super Smash Bros. Fast forward to 2008 and I broke down and got a Wii for the party-gaming potential. I have not been disappointed. Yesterday, this game arrived.
Oh boy. This is a heck of a lot of fun. The number of things to do is incredible. You can even practice your character's moves against your choice of inert or active opponents. Nintendo seems to have intended this game to be epic as they not only include an in-game retrospective of the entire line of Nintendo gaming products going back all the way to the NES, they include time-limited trial versions of the classic games.
Wifi works wonderfully. Online matches are frantic and fun.
One odd thing is that the wireless pointer feature of your wii controller is completely inert once you load the game. This is one area where they shouldn't have stuck to their roots- it feels silly to move a token with the analog joystick when I could theoretically just point at the character I want to use. But you get used to it.
If you have a kid, he will spend months getting all the unlocks (there are lots). If you have a kid inside you, you will rediscover some console joy.
The maps are pretty amusing/crazy. They touch on many themes/ideas from previous Nintendo works. Put it this way: There is a Pictochat map. The terrain is drawn as you play... Many maps have destructible terrain or areas you cannot jump up through, which adds a strategic element.
The characters are varied and seem very well-balanced against each other. (Aside: I love how the announcer says "KING DEDEDE" so seriously.)
If you are completely new to the game, you still have a pretty good shot at winning by button-mashing, which I consider a good feature. If you have mastered the combos and moves however, you still have the advantage.
I haven't played the adventure mode much but it is also fun.
You pretty much have to buy this game if you own a Wii. This is as much a Wii-defining game as Super Mario Galaxy or Wii Sports is.
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