| Star Wars Galaxies: The Complete Online Adventures | 
enlarge | Buy New: $55.98
Buy New/Used from $55.50
Avg. Customer Rating:   (based on 74 reviews) Sales Rank: 3041 Category: Video Games
Publisher: LucasArts Entertainment Studio: LucasArts Entertainment Brand: Lucas Arts Label: LucasArts Entertainment Platforms: Windows 2000, Windows Xp ESRB: Teen Media: CD-ROM Batteries Included: 0 Age: 12 - 20 years Shipping Weight (lbs): 0 Dimensions (in): 0.1 x 0.1 x 0
MPN: 81318 Model: 81318 UPC: 023272813185 EAN: 0023272813185 ASIN: B000GG1OXA
Release Date: November 14, 2006 Availability: Usually ships in 1-2 business days
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| Features:
| | In addition to the unlimited exciting game play, The Complete Online Adventures includes a DVD of never-before released bonus features | | | A slide show of more than 800 pieces of Star Wars Galaxies concept art and screenshots, all set to more than an hour of beautifully orchestrated Star Wars Galaxies in-game music | | | Excerpts from the popular ?From Pencil to Pixel? book that chronicles the art of Star Wars Galaxies | | | An exclusive in-game item for use while playing ? a personal AT-RT vehicle as seen in Star Wars: Episode III Revenge of the Sith? | | | Interviews with the Star Wars Galaxies producers, and all the cinematic trailers for the game |
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Product Description Star Wars Galaxies: The Complete Online Adventures brings you into Star Wars, for incredible action and adventure in a galaxy far far away! Begin your adventure by helping Han Soloand Chewbacca fend off Jabba The Hutt on the Millennium Falcon -- then choose your path and find a place in the Galaxy. Become a rebel and fight the Empire, or join up with the Dark Side - while seeking your fortune as a Bounty Hunter, Smuggler or even a Jedi. Includes the original game,Star Wars Galaxies: An Empire Divided,along with three expansion packs: Jump to Lightspeed, Rage of the Wookiees and Trials of Obi-Wan. Command the X-Wing, TIE Fighter, multi-passenger ships like the YT-1300 -- even The Millennium Falcon and Boba Fett's ship Choose from 10 playable species and customize each detail of your character - play as a human, Bothan, Wookiee and other Take on one of 9 professions - Bounty Hunter, Pilot, Smuggler, Commando or the ultimate - Jedi! Establish your place in the city - Build a home, open a cantina, even establish your own city Pilot multi-passenger ships like the YT-1300, the same ship as Han Solo's famed Millennium Falcon through Death Star debris and enemy encounters with your friends as your gunners Race speeder bikes, swoop bikes and landspeeders, or mount creatures like banthas and dewbacks
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| Customer Reviews: Read 69 more reviews...
  Great initial appeal - Fades when you start to learn the game. May 23, 2008 If you're like me, you enjoy a great MMO, and when it's based on something you're familiar with (be it via literature or media), it makes the appeal and the overall experience that much better. Unfortunately, that's all this MMO has going for itself.
The people at SOE (Sony Online Entertainment) did a swell job with the creation of the battle system and character creation/evolution system. It is unseen in any other MMO as it is seen in Star Wars: Galaxies. There are combat professions and non-combat professions. Those non-combat professions being Trader and Entertainer. These professions are the bread and butter of the economy in SWG. Traders flood the marketplace with anything from ship components to animal DNA, while Entertainers flood the cantinas offering wayward travelers uplifting melodies. Your combative choices are Smuggler, Spy, Bounty Hunter, Officer, Commando, and of course, Jedi.
If you're a big Star Wars fan, this may sound like the ideal MMO for you, and that may be fact. However, if you're a casual Star Wars fan, chances are that just because you like Star Wars and MMO's, doesn't mean you'll enjoy SWG. There are many beefs with SWG that many people share.
First, SOE's customer support is moot, at best. When speaking with a GM (an in-game support representative), you're lucky if you're able to read thru their elementary usage of the English language. "u r havnig difucultis with beign stcuk in mid/air? hwo may i hlep?" That is a true, non-exaggerated example of a response I got from a GM the first time I used the system. You are not treated with concern - more of a nuisance.
Second, SWG is old. Plain and simple. With age, comes glitches. With glitches, come repairs. Not in this case. SOE has yet to fix many glitches that have been present since pre-beta.
Third, the battle system. Yes, I said they did a great job with it, but only because it is unique and easy to use. However, it is also boring and unappealing to the eyes. Bounty Hunters have about the most animated combative style, and it still looks like a NERF gun shooting squishy balls.
Fourth, animation. Horrible. Like I said, the game is old. And also like I said, SOE has failed to repair glitches in the game, or simply disregard them as glitches. For example - in combat, NPCs will run toward or away from you and stop, with their feet/legs still moving, or their feet/legs will be moving faster than they are actually going. Also, if you attack an NPC from behind, they will pull an exorcist-esque move and twist around at the waist to retaliate. Also, the landscaping and cityscaping are horrible. Blocky, sometimes pixellated, and often boring. Nothing like the movies. Nothing like they should be.
The initial appeal of being a saber-wielding Jedi or a strapped Bounty Hunter flying around on a jet pack, soon wears off when you begin to discover the complexities of the gaming system.
Star Wars: Galaxies is a very fouled up version of Star Wars. It is almost along the lines of the amateur films and the third party literature that are still in production.
As far as MMOs, this is an absolute failure. It may have been good a few years ago, but not any longer. With the likes of World of Warcraft, the upcoming Age of Conan, and (my personal favourite) Lord of the Rings Online, Star Wars: Galaxies is well on its way to the archives of long-lived, long-despised MMOs.
  Lucasarts and SOE have outdone themselves! All you bad reviews are outdated!!!! March 23, 2008 1 out of 4 found this review helpful
I don't know how the game used to be, but i'm guessing it wasn't as good as it is now. I started playing this game 10 months ago. Starting out in the game is a little confusing and a little annoying (making something new on any game is a pain!). Once i learned about the game's enviroment, i was able to progress vastly. I was able to play the game to the fullest and it as so much fun. As i played game updates were made that made the game shine!
Everything in the game is fun: combat, trading, entertainment, marriage, owning a house (personally i have a 4 story mansion, while my alternate character has a vendor), piloting, Galactic Civil War, pvp, and role-playing!
There were great updates recently, including new powers, collections, and the ability to own a gunship! (Not to mension more repairs on the minor bugs in the game.)
To finish off, don't listen to the other negative reviews. I checked all of the to find out most if not all were outdated. Since then they have done great things to the game!......
Great things !!!!
  Haters and trolls will be haters, but this game is for life... February 17, 2008 1 out of 4 found this review helpful
dont ever let this game die.... It went from being awesome, to being mediocre, and then now its back to awesome.
Truth be told, it had its low point when the Combat Upgrade (CU) and New Game Experience (NGE) 2 years after its inital release.
Alot of long-term veterans griped, as they way the game performed changed too much for them (or so they say). Personally, It needed the change. While the game was awesome from the get-go, it was becoming quite quaint, and the old Pre-CU "skills" based process was just flat out irritating at certain points. It literally took you forever to get anywhere. There was alot of beating around the bush. From day 1, the game had its bugs, and over time, they were worked out.
The bugs are no were near as bad as people made them out to be, and vitrually unnoticeable in the game today.
While the CU and NGE may have created a few more bugs (as any new update to any game would, keep that in mind), I never noticed them. And according to many who still play, they've long sinced been fixed if they were ever noticeable to you.
The current state of the game, as of Feb 2008, is simply amazing. Fact being, more players are returning, and you can even notice this in forums, talking to people in game who are returning for the frist time in a year or so, and the overall population is growing.
Main reason being? The CU and NGE has been balanced with the Pre-CU. Don't listen to the clowns who say Sony doesn't listen. They've spent alot of time over the years taking what the folks like about the CU and NGE, and what folks liked about the Pre-CU, and blended them back to together. Now you have fully functional galaxy, with the best of Pre-CU, and the best of the CU and NGE, and you can virtually go throughout the game in a true "skills and expertise" fashion, or for those who want to get straight to the point, a very lengthy "level up" fashion, but dont think for a minute either one is easier than the other.
You might start under the Jedi profession right away (unlike Pre-CU), but trust me, your no where near being a master jedi with force powers and the ability to do much of anything... yep, just like Pre-CU, your gonna have to earn your way through a long hard way up the ladder and throughout the galaxy. You just get more relevant tools and quests to do it, unline Pre-CU hierachry, which was sometimes repulsive and just way too lengthy.
I just created a new account as a new bounty hunter profession... and though it has the word "bounty hunter" in it, I'm no where close to being anything of the sort, outside of having just the entry level bounty hunter items and being able to use a bounty hunter mission terminal for entry-levle missions. I still have to do quests, and many, many weeks of work before every truly becoming the "Bounty Hunter" that pre-cu veterans though had stole their hard earned work with the CU.
The actual combat is well balanced... no more auto shooting... you get more "feel" of action, as you have more interaction during combat situations.
And the graphics, still remarkably well for todays standards... surpassing even some of todays games for the large outdoor and space enviornments.
The expansions add so much more to it... Jump to lightspeed, for example, has been untouched by the CU and NGE, and remains just as cool as it was the day it was released... and adds that much more to the game.
This game is definteley far larger than other MMORPGS, with much more to do and to see. I think it was best said that while you may "play WoW", you "live Star Wars Galaxies".
Do yourself a favor, ignore the WoW fanboys, the trolls, and those who want to gripe about a update that to them made the game something else, and return or pickup a copy of galaxies, with the expansions, and see for yourself just what you've been missing.
  Been playing for over 4 years and cant stop December 14, 2007 4 out of 7 found this review helpful
I like many others have been playing this game for over 4 years and yes I like many did alot of crying about the NGE. When the NGE hit, this game sucked really bad ....I mean it got a 1 on every single mag or review written. But now I can honestly say that they have fixed alot and even though the buffs you can get from medics and entertainers kind of make PVP suck alittle..... the fact is non of us can stop playing. They have recently brought back the Village and if you are a Jedi you can even pick your own skills, making the character yours.... it brings back the the feature from pre NGE. I have an elder Jedi and had to unlock it from the old which was alot of work and grinding... but I recently made a Medic which I play now and i have alot of fun doing it. So take it from 4 year vet who was pissed with the change..... they have fixed alot of this and the game is a blast again.
  Chapter 7: Collections November 20, 2007 3 out of 6 found this review helpful
Ladies and Gentlemen,
I play Star Wars: Galaxies in its current state and love it. Collections is just plain awesome. They actually made a quest system that causes you to kill all kinds of high level creatures for a loot item that you can collect. If you get them all, then you get a prize. Also, three high level group quests have been added to the game. They brought back the village Aurillia on Dathomir, and they really paid attention to giving us high levels something to do other than pvp all the time. Imperials are grouping with Rebels amazing. I play on a server called Kauri, and you know what that server is dying. So, if you make a new character, look at starting he/ she on Kauri. If you want, I will help you get situated. If you are starting a new character, don't forget to go through the tutorial. You can level up to 10, and get enough starship experience to advance to the next level in pilot training once your in the actual game itself. Also, I am a member of the guild Knights of Kauri, so if you become a Rebel look me up under Tohee. I will help you get into the guild. Thank you, Steven
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