| Age of Conan: Hyborian Adventures | 
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| List Price: $49.99 Buy New: $29.95 You Save: $20.04 (40%)
Buy New/Used from $16.50
Avg. Customer Rating:   (based on 139 reviews) Sales Rank: 667 Category: Video Games
Publisher: Eidos Studio: Eidos Brand: Eidos Label: Eidos Format: Cd-rom Platforms: Windows Vista, Windows Xp ESRB: Mature Media: CD-ROM Batteries Included: 0 Age: 17 - 20 years Shipping Weight (lbs): 0.4 Dimensions (in): 7.5 x 6.1 x 1.8
MPN: SAGECPUS00 Model: SAGECPUS00 UPC: 788687100670 EAN: 0788687100670 ASIN: B000RZPW9W
Release Date: May 20, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| | First Mature Rated MMORPG - Savage, bloody, violent and sexy; delivering the true essence of Robert E. Howard's original vision. Team up in battle formations and command others in epic multiplayer battles and massive sieges in real time. | | | Player vs. Player and Player vs. Environment - Crush the skulls of other players in arena fights, drunken brawls and sieges. Build cities, craft unique artifacts, explore a fantastic world, befriend others and master the use of magic, steel or bows. | | | True Conan Experience - Explore King Conan's amazing universe and roam in the brutal footsteps of the world's greatest fantasy hero. Battle terrifying demons and defeat devastating monsters known from 70 years of Conan lore. | | | Conan's World - Enter a gigantic and savage world spread across the three nations of Aquilonia, Cimmeria and Stygia. Explore jungles, deserts, mountains, valleys, dungeons and cities. | | | Advanced Technologies - Optimized for DirectX 10, Multi-core CPU and featuring Advanced Artificial Intelligence; AoC takes advantage of the Dream World, MMO Technology, delivering extremely detailed environments and real life physics. Works with DirectX 9. |
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| Editorial Reviews:
Amazon.com Based on the events and characters of Robert E. Howard's Conan the Cimmerian stories, Age of Conan: Hyborian Adventures is a fantasy themed massively-multiplayer online role-playing game (MMORPG) that immerses players in a dark, expansive universe filled with ground-breaking brutal combat, dangerously intoxicating magical abilities, and the social and cooperative game features that MMORPG players crave.
The MMORPG finally matures |
 A troubled King Conan on his throne. View larger. |  Test your metal in close combat. View larger. |  Straddle War Mammoths & Killer Rhinos. View larger. |  Lead your guild in player vs. player battles. View larger. |  Explore the pleasures & pitfalls of the Hyborian Age. View larger. | Set in the later years of Conan's life, after he has famously become king by his own hand, the game centers around the fragile state of Conan's rule in Aquilonia. Surrounded by enemies and hostile nations, Conan's rule hangs by a thread and in the end, it's up to players, either singly or backed by their guilds to turn the tide for or against the embattled king.Massively Multiplayer Gaming for the Adult Player One of the most highly anticipated MMORPGs in recent years due to the strength and familiarity of the Conan franchise across a variety of major media, Age of Conan: Hyborian Adventures is the first of several releases planned for the franchise, all of which are aimed at an adult audience. Firmly rooted in the savage, bloody, violent and sexy Hyborian universe, players can expect a graphically beautiful game blended with gritty gameplay that is true to both the barbarian hero from Howard's writings and the Schwarzenegger influenced version from books, movies and comics.Available Cultures and Classes Although Age of Conan contains a wide range of peoples, its playable cultures are currently limited to Aquilonians, Cimmerians, and Stygians. Within each of these players can choose from a selection of archetypal character classes, although available classes and subsequent subclasses are not necessarily the same within each culture. For example, archetypal classes for Aquilonians and Cimmerians are Rogue, Priest and Soldier, while Stygians are represented by Rogue, Priest and Mage. Further differences exist within subclasses for each. See the basic breakdown of all three cultures below:Aquilonians: Internally divided, but united against their barbarian neighbors, the Aquilonians live lives on the edge. Their kingdom, with its prosperous cities, enlightened culture and religious freedom, is known as the "Flower of the West." Yet for all this and despite the power of King, Conan I, it is a land where culture clashes and unrest are always a threat.Cimmerians: As the Hyborian Age comes to an end the northern barbarian clans of the Cimmerians know that the end of their time is drawing near too. King Conan I of Aquilonia is himself a Cimmerian, though not typical of his people. Although his life has been filled with wanderlust, his Kin care nothing for what occurs outside their clan territories.Stygians: Masters of the magical arts and ruled by their consuming worship of the serpent-god Set, the Stygians excel at occult and diabolic lore. They learned long ago that true power lies in knowledge and in pacts with dark powers. This single-mindedness has allowed them become the only culture to harness the secrets of the Mage class and power that comes with it.Modes Singleplayer as well as Multiplayer Unlike most MMORPGs, Age of Conan: Hyborian Adventures includes a significant singleplayer experience as well as deep overarching multiplayer gameplay. This is an atypical MMORPG feature, but one that has a purpose. Players enter the game as a lowly galley slave with no memory of his/her past, and over the first five to 20 levels of singleplayer action build the skills necessary to survive in the game's multiplayer levels. During this time you will traverse a variety of rich environments including jungles, deserts, mountains, valleys, dungeons and cities packed with NPCs, beasts and monsters, before eventually leveling up and moving back to your chosen culture's homeland. Because the only character-related choices that players have to make at the game's opening are their looks, clothing and culture, this singleplayer mode is important in deciding what class and subclass to pursue and thus the level of impact your character will have in greater multiplayer portions of the game.In-game levels 20 and above are strictly multiplayer. 20-40 introduce players to guilds. 40-60 deal with large scale combat. 60-80 have the player interacting with King Conan and levels 80 and up represent end-game play. Here gameplay changes as social aspects of MMORPG gameplay take over on a large scale.Real-time Combat That Takes Queues from the FPS Traditionally MMORPGs have utilized a mix of auto and turn-based functionality in their combat systems, but Age of Conan dispenses with that, instead drawing inspiration from FPS/action games. Firmly rooted in the brutality of the Hyborian universe, game developer Funcom has devised an action-based system that not only provides the sense of actually being in the fight, but also requires the player to participate in it. That means no simple targeted attacks. Players can attack and defend from nearly any position in real-time, whether on the ground or atop a mount, while standing still or on the move. It's a recipe for carnage and one that fits right into the world of Conan.The combat system in Age of Conan comes in three forms: drunken brawling, mini games like CTF and massive Player vs. Player battles, which lets you engage in siege combat to defend or attack a city. All are easy to learn, but difficult to master, providing hours worth of play and replay value and are the core of this new cutting edge MMORPG.System Requirements: | Minimum Specifications: | Recommended Specifications: | | OS: | Windows XP Service Pack 2 or Windows Vista | | Processor: | Intel Pentium 4 3Ghz or equivalent | Intel Core 2 Duo 2.4GHz or equivalent | | RAM: | 1GB | 2048MB Dual Channel DDR2 | | Video Card: | NVIDIA GeForce 6600 or better | NVIDIA GeForce 7900 GTX or equivalent | | Video Memory: | 128MB | 512MB | | DVD-ROM: | Quad-speed (4x) DVD-ROM drive | | Hard Drive Space: | 30GB of Free Space | | Other: | Broadband connection required for online gameplay |
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| Customer Reviews: Read 134 more reviews...
  Pretty, but not all there. August 6, 2008 1 out of 2 found this review helpful
The game is great, up untill lvl 40, then classes become gimpped. There is no end game content, and each patch breaks the game even more.
The combo system is great, PvP could be fun, but the class imbalance ruins it (I mean, the tank class with the most hp and armor should not be one shotting other soldier classes, or even squishies for that matter), unless your a guardion or a healer, PvP is one sided.
The client has been riddled with issues like memory leaks and instability. Don't expect to see the wonderful grafixs unless you have a really good computer. Although advertised with DX10, the game currently only works on DX9, and has issues with SLi set up cards, and ATI cards. after 40, the story ends, and the grind begines.
  Does not live up to the hype August 5, 2008 1 out of 2 found this review helpful
Age of Conan isn't exactly a 'bad' game, but it certainly does not live up to the hype which surrounded it before the release. There are bugs, lack of content, balance issues and patches that often do not make sense.
Worth getting the game if you are looking for something a bit different and don't mind waiting months or even years for a fully 'polished' version.
  A trainwreck in slow motion August 4, 2008 2 out of 6 found this review helpful
This is the worst MMO I've ever played, period. I don't care how "early" this game is, it was pushed out the door while it was still alpha quality now we have the privilege of paying to test for Funcom.
Class balance is a joke, end game content consists of finding another player to 1 or 2-shot (kill in 1 or 2 hits), then getting 1 or 2 shotted yourself, then doing it all over again. PvP in this game consists of sitting at a spawn point and ganking other players before they can heal up.
Massive PvP is a joke - sieges are a 5fps slideshow with over 1000ms ping times when all 96 players are on screen. It's not actually possible to win a siege due to bugs.
Endgame raiding is also broken, it's not possible to beat a number of the bosses unless you exploit them.
Crafting doesn't work - the quests are endlessly bugged as are the recipes.
Oh, did I mention the memory leaks and frequent client crashes? Broken quests? Half-working auction house system? Annoying mail system (this thing was designed to piss you off, you'll understand if you ever use it).
In short, the game isn't done - and it probably won't be done for another year or so. The parts that are done are either intentionally designed to frustrate you, or they were designed and coded at 8:45am before a 9:00am patch - they're not well thought out at all.
In short, stay far away, there are _many_ better options out there.
Other missing features: PvP system, DX10
  Mailing service August 3, 2008 0 out of 6 found this review helpful
The mailing service from Amazon to a mailing address in Germany was awesome. I have a APO address and I ordered the item on 4th of July which was a Friday. And had the product in my mailbox by Tuesday. If that isn't service I don't know what is.
  Like a bad single player game but without the storyline August 2, 2008 2 out of 6 found this review helpful
I didn't even both to renew my subscription after the first month. This game is just boring.
The starting region of the game, the island of Tortage, is actually pretty good because it's the only area that the developers put any effort into building even a vague storyline to give your character a sense or purpose or reason for doing any of the quests/missions. It's also the only place with much voice acting. With a 30GB installation, you'd think they'd have more than a dozen characters with voices, but apparently not. The NPCs are pretty much all silent everywhere else in the world.
After you finish Tortage, which doesn't take long, you're allowed to travel the rest of the world and that's where the quality drops way off. It might seem like a cool idea to have large expanses of realistic terrain, but in reality, it's not only boring looking, but everything is way too far apart to travel on foot. Too bad it's going to be a long time until you can get a horse. But the worst part is that the large sections of empty terrain are really boring to look at and run through constantly.
Which brings us to the general lack of fun in this game. Not only will you spend way too much time traveling to each quest, but the quests themselves are very generic, most of the NPCs you fight are generic humans, and the loot they drop and the quest rewards are almost always UTTER GARBAGE. So after running way too far to get to each quest location and killing a bunch of the same boring NPCs over and over again, you're rewarded with crap. Literally, the worst loot in any MMORPG to date. Even the loot in the lvl 60-80 range doesn't look very good. If we learned anything from Diablo, it's that a game can be based solely around nearly mindless clicking to acquire more loot to look cool and it will still be fun. And this mechanic was used successfully in WoW, Oblivion, Fallout...pretty much every RPG to date. If only the quest rewards didn't suck so much, maybe Age of Conan wouldn't be so damn boring. After hours and hours of quests, don't players deserve some kind of tangible reward for their efforts? Evidently, the developers don't think so.
And then of course, there are the bugs. Even if you have a decent system (3.0GHz C2D, 8800GT 512MB, etc), and maybe most of the time the game runs pretty well, the memory leak and other bugs will eventually make it necessary for you to shut the game down because texture and object pop-in will be so bad that even the ground you're standing on will be a blurry mess, no less everything else around you. And the list goes on.
Overall, the game is just boring. It was hyped way too much, simply because it isn't WoW, the graphics are pretty good, and it includes bloody decapitations and dismemberment. And it's CONAN. It should be pretty hard to screw up a property as awesome as Conan, right? Well, Funcom worked long and hard on Age of Conan to do just that, similar to their other MMORPG, Anarchy Online. Somehow they made the quests boring, the NPCs boring, the environment boring and the loot boring. PvP is entertaining for a while, but the novelty of that even wears off after a while because there's no reward. Hopefully Mythic's new MMO, Warhammer: Age of Reckoning, will be what Age of Conan should have been, because Funcom completely missed the mark on this one.
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