| Breath of Fire II | 
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| List Price: $29.99 Buy New: $17.89 You Save: $12.10 (40%)
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Avg. Customer Rating:   (based on 32 reviews) Sales Rank: 5615 Category: Video Games
Publisher: Capcom Studio: Capcom Manufacturer: Capcom Label: Capcom Platform: Game Boy Advance ESRB: Everyone Media: Video Game Age: 8 - 17 years Shipping Weight (lbs): 0.1 Dimensions (in): 4.9 x 4.8 x 1
UPC: 013388280087 EAN: 0013388280087 ASIN: B0000657SN
Availability: Usually ships in 1-2 business days
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| Editorial Reviews:
Amazon.com Review Larger in scope than its predecessor and better in almost every way, Breath of Fire II is a perfect port of the original SNES game, and will leave role-playing fans begging for more. The game starts out, dreamlike, in a small border village 500 years after the events of the first game. You play a small boy named Ryu (ring a bell?) who is looking for his lost sister. After finding his sister and reuniting her with pops, Ryu wanders around a bit and returns home--and that's when things really start to get interesting. To go further than that would risk spoiling the story, but we can say that the plot is really topnotch this time around and has three alternate endings. Graphically, the game is a huge jump from the original. The towns are larger, the character sprites are more detailed, and the field map is gorgeous. You see weather effects such as rain and drifting clouds, wandering animals and jumping fish, and plants blowing in the breeze. If you have any experience with the best 16-bit RPGs for the SNES, like Final Fantasy VI or Chrono Trigger, you get the idea. The characters are completely new in the series, and have brand-new skills. The only exception is Ryu (who isn't the original Ryu, but basically has the same skills). Like the original Breath of Fire, certain areas of the game are only accessible by using the skills of your party members. For example, one of your members can turn into a frog, and can ferry you across rivers and streams. Among the changes to Breath of Fire II is that fishing and hunting have bigger roles; they're now minigames that require technique and reward with items that can advance the story. An animated monster image shows up on the field menu to give you an idea how often you'll encounter the baddies--nice for avoiding all those random battles. There's also the new Guts stat, which will sometimes allow a character to fight even when he should be knocked out. The two coolest additions are town creation (where you get to build and populate your own town), and the new fusion system, which allows your characters to "fuse" with shamans that you encounter, thus joining and augmenting their powers. In a nutshell, this game improves upon the best parts of the original. --Bryan Karsh Pros: - Character fusion
- Fishing and hunting minigames
- Town creation
- Save anywhere
- Trade items via link cable
- Improved graphics, sound, and music
Cons: - Ryu doesn't actually make contact when he attacks
Amazon.com Product Description One of the most popular RPGs of all time continues with the next epic quest in the Breath of Fire series. Re-enter the magical life of Ryu, a dragon-morphing warrior, as he unknowingly embarks on a vast adventure in search of his missing father and little sister. Eight characters will join you along the way to help you find and master the hidden secrets of the vast lands you will explore. Discover how the right combination of magical spells, strength, wisdom, guts, and luck will come into play in determining your fate as you roam the world of dragons, demons, and mystery.
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| Customer Reviews: Read 27 more reviews...
  The Best of the BOF series March 25, 2007 This is truly one of the greatest RPGs of all time & has the best graphics of all the BOFs. My favorite character is Princess Nina, who is banished cause of a stupid superstition saying a person with black wings will destroy Wyndia. This game is VERY in depth, & even took me ahile to beat it! ^____^ You WON'T be dissapointed with this one!!!
  Ahh! Need Water! O_o October 19, 2004 7 out of 11 found this review helpful
Breath of Fire 2 was originally released for the Super Nintendo. Somehow, I managed to miss it when I had that system, so buying it on the GBA seemed like a natural move considering I'd heard a little about it from other gamers who played it, as well as some online reviews.
...This was a poor game to start the system off with (yes, this was my first GBA game)...
I know this was a direct port of the SNES version, so I went into this knowing it would retain SNES quality. For the most part, graphics and sound are average here. Nothing super extravagant, but nothing too bland either (sound is a bit below-average, though).
Gameplay is what killed me throughout playing this. Comparing this to several other RPGs (anything from Dragon Warrior games, to Final Fantasy games and so on). I'm still not able to figure out where this one went wrong. Here are my guesses, though:
- Horribly high amount of random battle encounters (and they even have an icon that tells you how high your probability of lots of encounters are). - Unbalanced gameplay. Combat is more of a chore in this game compared to any other old school RPG. - Weak attacks. A huge majority of the characters are practically useless, and what's even worse is the shaman system employed partway through the game, which fixes some of these issues, is dispersed if your characters get too low on HP. Not to mention most of the spell casters good attacks are just magic, and even then Ryu (the main character) still does more damage than them. - Over-reliance on certain attacks. Even though most RPGs tend to make you favor certain attacks, this one does it to the point of monotony. - Poor exploration. Somehow, this world just wasn't all that enjoyable to journey across. In fact, somehow even the residents of the world aren't that interesting either. A shame, because it had lots of potential in my eyes because of the interesting diverse races (such as the winged people of Windia, and the dragon clan).
There are only two reasons I don't outright give this game the lowest score ever. For one thing, the story was quite interesting (even though the translation seemed to be mauled a bit). For another, it had a bit of humor in it, but nothing worth writing home about.
So, to sum this up, I cannot recommend this game to anyone. Whether you've been playing RPGs since before they were cool, or never heard of them, it would be best to skip this. There are lots of other much better RPGs on the GBA.
  best rpg besides fire emblem August 28, 2004 4 out of 7 found this review helpful
so i wanted a new rpg for my game boy and saw all of the reviews for breath of fire II. I instantly was begging to go to the local gaming store. At the begining it was bad you control this stupid midget guy and its in black and white. I thought i bought a bad game but i learned quickly dont get decieved by the begining after you come out of the forest its in color, well 1 problem solved. So you go along and eventually get caught up in a cave where a monster is that knocks you out for 10 years. yay im not a retard anymore. this game is awsome the battle sequences are cool and it is an excellent game.
storyline: 5/5
graphics: 5/5
controls: 5/5
gameplay: 5/5
even though ryu makes a slash in the air when he attacks and not the enemy, get over it other people dont. This is 1 of the best rpgs ever made, some other great rpgs are, final fantasy x, fire emblem, golden sun, harvest moon etc. really dont hesitate to buy. It will be 1 of the best buys youve ever made.
  Randomness March 4, 2004 1 out of 3 found this review helpful
A four and a half star game. Good graphics, interesting story line, awesome spells. The spells make the game. The only thing that bothers me is getting stuck in stupid and random places. I'm normally pretty good at video games but this one was over my head. The story line was pretty weird to. Who ever heard of killing evil fatty monsters? Messed up. The end bothered me to. I won't spoil it, but it basically says, Oh, you really didn't do what you thought you were going to do. Okay then. But I enjoyed it.
  Keeps getting better October 4, 2003 3 out of 3 found this review helpful
Arguably the best game in Capcom's RPG series, Breath of Fire II makes a seamless transition from the 16-bit Super NES to the small-screened Game Boy Advance. Although the game got smaller, it's still an engrossing adventure that no RPGer on the go should be without. BOFII is essentially an epic quest of self-discovery. As one of the fleeting kin of a group known as the Dragon Clan (so named for their ability to transform into gigantic fire-breathing things), you'll meet up with eight other diverse souls and embark on a quest to unlock the secrets of your past...and save the world in the process. The road is loaded with entertaining and challenging side quests that keep the game fresh and exciting-even when the narrative takes occasional trips to cliche-ville. Sibling rivalry, lost love, domineering parents-you name it, this game's got it all. The game's only flaw is the ease with which you can defeat bosses and reach the end of the game. Anyone who's ever played a turn-based combat system will immediately take to BOFII's antiquated slug-fests, but most of the time you'll just hit Auto-Battle. Despite an occasional tough opponent, you'll bulldoze over most monsters without breaking so much as a hand sweat. BOFII's plush sprite visuals are matched by an atmospheric music score that admirably gets the job done. Straightforward and simple controls solidly track your every move, too. In the realm of today's high-powered next-gen role-players, BOFII is an excellent time-killer-not to mention one of the better entries in the series.
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