| Official Guide to Fallout (Official Strategy Guides) | 
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Avg. Customer Rating:   (based on 2 reviews) Sales Rank: 867060 Category: Book
Authors: Bill Keith, Nina Barton Publisher: BRADY GAMES Studio: BRADY GAMES Manufacturer: BRADY GAMES Label: BRADY GAMES Languages: English (Original Language), English (Unknown), English (Published) Media: Paperback Number Of Items: 1 Pages: 216 Shipping Weight (lbs): 1 Dimensions (in): 9.1 x 7.4 x 0.6
ISBN: 1566867134 Dewey Decimal Number: 794 EAN: 9781566867139 ASIN: 1566867134
Publication Date: October 28, 1997 Availability: Usually ships in 1-2 business days
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| Editorial Reviews:
Product Description This guide provides walkthroughs for individual quests, information on enemies, mutants and friendly characters, and strategies for tactical warfare for players of the "Fallout" computer game.
Amazon.com Review One of the great role-playing games of the decade, Interplay's Fallout is a single-character game with Diablo-style graphics and classic RPG (role-playing game) gameplay. With the 1998 E3 conference debut of Fallout 2, this game is right back in the spotlight. If you're just picking up the game for the first time--or even if you're giving it another go--this exceptionally well-written book will come in handy. The book offers varying degrees of guidance, so that it doesn't automatically give away any secrets you'd rather learn on your own. You can read a complete, quick-and-dirty walk-through of the entire game, skim the less-specific hints for each location and quest, or dive into a more literary description of the game: a well-written diary that walks you through every step of the way. As you might expect, the book offers a complete listing of the game's objects, locations, and characters. The screen shots help to illustrate key points while the great illustrations help to set that mixed 1950s/postapocalyptic mood. To cap things off, humorous and helpful tips from "Ol' Slim," the old-time adventurer, are scattered throughout the book. --Michael Ryan
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| Customer Reviews:
  Good layout and breakdown, but not very accurate. July 10, 1998 4 out of 4 found this review helpful
I thought that the book was organized nicely, the fact that there was three levels of information given for each area helped you get the hint you needed without getting too much information and spoiling some of the fun. The first section lists all the areas and important people to talk to, the second gives you hints as to what you should be trying to accomplish in that area, and the last section gives detailed instructions. There are also sections on enemies and equiptment. I thought that they needed to add more detail when giving the most detailed hints though. Lines like "If your speech skill is high enough..." Why not just say that you need a 45 in speech? My main problem though, was simply inaccuracy. About five times a main point is incorrect, such as needing to go to junktown for a SMG or a disarming key being on the Lt. in the Glow. In summation, good design, most of the info you need, but some irritating inaccuracy. By: Travis Blinkenberg
  A little too official but it's still a good guide July 8, 1998 1 out of 2 found this review helpful
If you are beginnig to play fallout or are stuck somewere in the game it's the book for you. On the other hand, I bought this book because I had conquered every level in the game and I wanted to see if there was something else that I hadn't come by in Fallout, unfortunatly there wasn't so I was quite dissapointed in that and also they talked about fancy weapons you can have but they don't tell you where they are. I still enjoyed reading about the best game on the computer right now even though it was a little too official and not very oppiniated.
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